
local M = {}

function M.getEnv(name)
  return env[name]
end

function M.setEnv(name,value)
  env[name] = value
end

function M.scope(x,y)
  x = x + 50
  y = y + 50
  local shift<const> = 20
  return math.random(x-shift,x+shift),math.random(y-shift,y+shift)
end

return M